A few scenes from the level.
Screenshots from the same build that's embedded below, not a mockup.
Play it right here.
The full game, embedded below. Open it on its own page for full screen and sound controls sized to a whole tab instead of a card.
Level 01
Sacramento Service Route
Keyboard, on-screen pads, or a gamepad. Jump the vents, dodge the leaks, and grab every wrench token on the way to the van. Pause, sound, and full screen all live inside the machine below.
- Keyboard
- Touch
- Gamepad
- ~90 seconds
Then we built a second one.
Pipe Quest is a platformer. This one is an arcade game set inside the pipes, and it runs until the line gets you.
Arcade · Wave-based
Pipe Pursuit
A drain creeper works its way down a Sacramento service tunnel. Every hit you land leaves another clog behind it, so the field you end up fighting in is the one you made. Clear the line before it clears you.
- Keyboard
- Mouse
- Touch
- Endless
Why a plumbing company built video games.
Short answer: we build things, and these are two of them.
Most of what we publish is about tankless water heaters and sewer lines, which is accurate and not exactly fun. Pipe Quest and Pipe Pursuit are the other side of that: same crew, same brand, time spent building games instead of writing another service page. Nothing in either came from a stock asset library. The sprites, the level, the chiptune audio, and every shape Pipe Pursuit draws on its canvas were made here.
- Controls
- Keyboard, mouse, on-screen touch pads, and gamepad, depending on the game.
- Length
- Pipe Quest runs about ninety seconds. Pipe Pursuit runs until you lose the line.
- Levels
- One showcase level in Pipe Quest, built around a Sacramento service route. Pipe Pursuit escalates by wave.
- Install
- None. They run in the browser. No app store, no account, nothing to update.